Virgilio Vasconcelos' keywords:
Digital Arts; Perspectivism; Gilles Deleuze; Debian; Paulo Freire; Re:Anima; Remix; Education; Noam Chomsky; Open Access; Michel Foucault; Heterotopias; Privacy; Jacques Derrida; Diversity; Fedora; David Graeber; Research; Digital Animation; Cosmotechnics; LUCA School of Arts; Gilbert Simondon; Donna Haraway; Free Software; Pierre Bourdieu; GNU/Linux; Krita; Copyleft; Decolonial thinking; Rigging; Ailton Krenak; Blender; Python; Democracy; Ubuntu; Art; Technics; Animation; Punk Rock; OpenToonz; UFMG; Bernard Stiegler; Re-existence.
About
I'm an Animation Professor at LUCA School of Arts, campus C-mine in Genk, Belgium. I teach at the Re:Anima Joint Master in Animation and I'm a senior researcher at the Inter-Actions Research Unit. My research interests include philosophy of Technics, power relations inscribed in and reinforced by technical objects, and decolonial perspectives in animation. Previously, I was an Animation Professor at Universidade Federal de Minas Gerais (UFMG), in Brazil. MFA and PhD by the Graduate Program in Arts at EBA/UFMG. I'm also a free software advocate, animator, rigger and I also like to code. You can see some of my works and know a bit more about me at:
Yes, I had a blog. Haven't updated it since 2011. Anyway, if you need something from there I have kept backwards compatibility and you can read it below.
These techniques and tools really allow you to take cg animation to an entirely new level. I can't wait to have time to really study this. I'm also interested in how this might be useful for things beyond character animation (particles?, fluids?, environmental elements...).
These techniques and tools really allow you to take cg animation to an entirely new level. I can't wait to have time to really study this. I'm also interested in how this might be useful for things beyond character animation (particles?, fluids?, environmental elements...).