
Blender 2.46 was relesead just a few days ago, but there are already cool new features that will be on the next release. =)
Matt Ebb, a.k.a Broken on user forums, keeps bringing cool new additions to Blender. Some days ago we got the news that he programmed image based lighting into the renderer, and we all can use his famous blurry reflections/refractions with Blender 2.46. Now he had just added to the internal renderer the ability to reproduce cromatic dispersion.
Besides that, he told us that Blender soon will also have an ocean simulator. The studio where he works needed this feature for a short film, so a programmer was paid to create this simulator. This code will be donated to the main Blender code and, hopefully, will be in the next version.
Cool, huh? =)
That's so cool! Thank you Matt =D
Is there an SVN version that has it?