
Saw at Henrique Zorzan's blog a great link:
The Making of "Snake and Mouse", by Anna Celarek. She used ZBrush for modeling and Blender to the rest of the work. Very impressive! =)
I'm an Animation Professor at LUCA School of Arts, campus C-mine in Genk, Belgium. I teach at the Re:Anima Joint Master in Animation and I'm a senior researcher at the Inter-Actions Research Unit. My research interests include philosophy of Technics, power relations inscribed in and reinforced by technical objects, and decolonial perspectives in animation. Previously, I was an Animation Professor at Universidade Federal de Minas Gerais (UFMG), in Brazil. MFA and PhD by the Graduate Program in Arts at EBA/UFMG. I'm also a free software advocate, animator, rigger and I also like to code. You can see some of my works and know a bit more about me at:
ORCID LUCA School of Arts/KU Leuven LinkedIn YouTube
I've written a book about Rigging and Animation in Blender for Packt Publishing. You can get the files here.
Yes, I had a blog. Haven't updated it since 2011. Anyway, if you need something from there I have kept backwards compatibility and you can read it below.
Saw at Henrique Zorzan's blog a great link: The Making of "Snake and Mouse", by Anna Celarek. She used ZBrush for modeling and Blender to the rest of the work. Very impressive! =)
Também achei este trabalho fantástico! ;) Abraços