Versão em Português

Virgilio Vasconcelos

Virgilio Vasconcelos' keywords: Paulo Freire; Debian; Remix; Privacy; Copyleft; OpenToonz; David Graeber; Technics; Fedora; Re:Anima; Punk Rock; Gilbert Simondon; Michel Foucault; Education; Noam Chomsky; Digital Animation; GNU/Linux; Perspectivism; Decolonial thinking; Heterotopias; Ailton Krenak; Animation; Open Access; Diversity; Gilles Deleuze; LUCA School of Arts; UFMG; Democracy; Krita; Digital Arts; Cosmotechnics; Donna Haraway; Ubuntu; Free Software; Rigging; Bernard Stiegler; Jacques Derrida; Research; Art; Blender; Python; Pierre Bourdieu; Re-existence.

About

I'm an Animation Professor at LUCA School of Arts, campus C-mine in Genk, Belgium. I teach at the Re:Anima Joint Master in Animation and I'm a senior researcher at the Inter-Actions Research Unit. My research interests include philosophy of Technics, power relations inscribed in and reinforced by technical objects, and decolonial perspectives in animation. Previously, I was an Animation Professor at Universidade Federal de Minas Gerais (UFMG), in Brazil. MFA and PhD by the Graduate Program in Arts at EBA/UFMG. I'm also a free software advocate, animator, rigger and I also like to code. You can see some of my works and know a bit more about me at:

ORCID LUCA School of Arts/KU Leuven LinkedIn YouTube



Blender Animation Book

I've written a book about Rigging and Animation in Blender for Packt Publishing. You can get the files here.

Old Blog

Yes, I had a blog. Haven't updated it since 2011. Anyway, if you need something from there I have kept backwards compatibility and you can read it below.

Blender Sequence editor upgrade

Everyone knows that Blender version 2.46 is coming. Nice features that this version will bring, like the ultra fast Approximate Ambient Occlusion and blurry reflections are also well known.

But there is another ultra cool upgrade planned for this release is related to the Video Sequence Editor.

When working with animation, we always need to edit the final video, make some corrections, transitions, et cetera, and Blender VSE is very handy in these situations.

For Linux users like me, it is an almost mandatory option since - in my humble opinion - it is the best open source video editor around. And I did try some other ones.

Basically the upgrades relate to how the strips are used, now in a much more intuitive and logical way, and with the fact that we can now use proxies!! =)

Yeah... this is REALLY cool. For example, in my little animation project, the video editing process easily includes 10 simultaneous strips. Until version 2.45, Blender use all original information on this - which is quite resource hungry. With the use of proxies, there are made low resolution copies of the original data for the editing work - making the overall process much quicker. These updates are like very needed by who works with Blender VSE. =)

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Now, talking about animation: Carlos Baena has made a very cool compilation of video, audio and text information about the great Milt Kahl:

Disney Family Album - Milt (I)
Disney Family Album - Milt (II)
Disney Family Album - Milt (III)

Milt Kahl interview mp3s


Milt Kahl "Jungle Book" interview recordings

Milt Kahl image roughs

Milt Kahl Rough Animations (I)

Milt Kahl Rough Animations (II)
Milt Kahl Rough Animations (III)

Milt Kahl Hands (I)
Milt Kahl Hands (II)

 

(3) Comments

17/Mar/2008
Rodrigo Santiago said:

Olá Virgílio, sempre visito seu blog, que é ótimo por sinal, mas é a primeira vez que posto.
Utilizo bastante o VSE do Blender para meus projetos, e como você diz usá-lo também, talvez possa me ajudar.
A questão é: Existe alguma forma de eu pegar meu .blend com minha edição no VSE e abri-lo em outro pc (ex.: Linux > Windows), sem ter que reeditar tudo novamente, devido ao path dos arquivos de vídeos e imagem vindos do outro SO, que é mantido na timeline das strips?

Agradeço desde já. Abraço.


18/Mar/2008
Virgilio said:

Olá, Rodrigo.

Enviei para você um e-mail com algumas informações e uma screenshot sobre isso.

Caso mais alguém tenha a mesma dúvida, coloco aqui o trecho da mensagem com a dica:

Também já tive este problema com o VSE quando tentei usá-lo em máquinas diferentes e sistemas operacionais diferentes. O segredo é, antes de começar a trabalhar com a edição do vídeo, salve o arquivo vazio do Blender na pasta que você usará para o trabalho.

Em seguida você pode começar a inserir os vídeos, trilhas de áudio ou imagens na linha do tempo, mas agora atente para o fato de que haverá um botão "Relative Paths" habilitado. Deixe este botão ativado para a importação de todos os arquivos.

Ao migrar para outra máquina, agora será necessário apenas copiar a pasta de trabalho, com o arquivo .blend e os arquivos usados para a edição. =)

Para os arquivos .blend que você já tem, infelizmente o processo é mais chato, e você terá que substituir manualmente as "strips" pelas mesmas com o botão "Relative Paths" marcado.


18/Mar/2008
Virgilio said:

Hey guys. =)

For those who doesn' t understand Portuguese, Rodrigo' s question was about how to use Blender VSE in different machines (and/or OS) without having to re-make them.

I also had this problem some time ago, and the trick relies on saving your .blend file in your working folder before importing the first strip.

After this you can start importing your footage to the timeline. You'll notice that a "Relative Paths" button will be now enabled. Make sure you check this button for all your strips.

When migrating for another machine, now it' s just a matter of copying the entire working folder, then everything may work just fine. =)

Unfortunately, for the old .blend files that you may have, you have to re-insert the strips with the "Relative Paths" button checked. At least I don't know an easy way to change all paths to relative in VSE. Maybe a custom Python script.